Quiet
Time Room

academic course, individual

1.5 months, continuous, 2022

#3D modeling

Autodesk Maya

Quiet Time Room is a 3D dollhouse-style environment rendered with lighting. I began by blocking out the furniture using simple shapes, then refined each object with detailed modeling and holding edges. I incorporated multiple object lights along with environmental lighting before completing the final render.


Reference Images







Working Progress



First, I blocked out the positions and sizes of the walls, floors, and main objects proportionally.



Then, I modeled the details of each object.



After modeling, I added lights in the scene.



Finally, I modified the lights and some details.
Final Scene



final work without lights
final workspace
object naming



different angles of the final work



different views of the final work

final render
References
On this page or go back?
On this page
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Reference Images
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Working Progress
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Final Scene
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​References
Other Archived Projects
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Digital Heritage Exhibition
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New York Series
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Character Introduction
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Fishing Day
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Quiet Time Room
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Modular Font