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Evaine Sun

B.S./M.S. Integrated Design and Media
minor in Anthropology
(about to graduate though)

Evaine 3.png

Special Living
Room

academic course, individual

1 week, continuous, 2025

#virtual production, #photogrammtry

Reality Scan, Scaniverse

Special Living Room is a virtual living room environment with scanned objects and interactions. I scanned some food objects with Reality Scan and Scaniverse and incorporated them into the Unreal Engine scene. I added blueprints and detectors so that the third person character can walk around in the environment and interact with light trigger, text trigger, physics, Niagara effects, audio play, video play, and spawning.

Reality Scan.png
Scaniverse.png

Environment

imported environment

added all Blueprints and detectors

Objects and Interactions

hanging lights triggered when detected

bagel scanned with RealityScan

model cleaning in Blender

texts triggered when detected

chair with physics and audio

Niagara effects triggered when detected

Blueprint of audio zone

TV scene triggered when detected

spawned a fox after hitting key F

Blueprint of hanging light

bagel scanned with Scaniverse

scan of milk

Blueprint of milk

Blueprint of chair

Blueprint of the Niagara effects

experiment with attenuation

added video with media player

Blueprint of spawning

Final Video

On this page or go back?
On this page
  • Environment

  • Objects and  Interactions

  • Final Video

  • References

Other Archived Projects
  • Digital Heritage Exhibition

  • Charity: Water Marketing Campaign

  • Tianzige NGO’s Official Website

  • Washington Square Arch

  • Special Living Room

  • Dancing on the Bridge

  • Walligraphy

  • Jackson Square Fountain

  • Houyi Shoots the Sun

  • New York Series

  • Character Introduction

  • Fishing Day

  • Shanghai Series

  • Stone of the Sun

  • Quiet Time Room

  • Electromagnetic Gun

  • Acrylic Paintings

  • Modular Font

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